Graphic Storytelling and Visual Narrative (Will Eisner Instructional Books) by Will Eisner
Author:Will Eisner [Eisner, Will]
Language: eng
Format: azw3
Publisher: W. W. Norton & Company
Published: 2008-08-17T04:00:00+00:00
NEXT MY HERO IS THROWN INTO THE FOLLOWING ADVENTURE
In graphic storytelling, perhaps the most comfortable format is the one in which a continuing character with well-established characteristics is plunged into a chal- lenging adventure.
Here the comics storyteller need only arrange a set of “trials” for the hero. In such a story, the reader does not expect a complex plot or a tightly woven fab- ric of circumstances. Indeed, the simpler the problem the better. Action is the plot.
Such a story situation is common to superhero stories. Action serves the story- teller well because superheroes are one-dimensional. Given the fact that this kind of hero’s attributes are essentially physical—unlimited strength, vision, locomo- tion etc.—the threat can be in response to the nature of these characteristics. In this kind of story, the absence of subtlety in interaction makes for predictable plots. The comics storyteller can therefore resort to the novelty of movie-style graphics. The movie audience develops a kind of cinematic literacy over time and will, when reading comics, often anticipate the outcome of familiar situations. By employing the images in a special effects style with striking camera angles the storyteller can achieve excitement within a banal plot.
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